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This is actually really fun! Though if you want to continue working on this I'd suggest making the player a different color altogether like blue or something.

And I think I found two bugs:

  1. If you turn the player green and get hit, rewinding time does not bring back the player
  2. If you turn the player green you can't collide with enemies (i.e. you don't die when touching them, only when touching their bullets), don't know if this might be intentional or not?

Very fun though and really impressive for a game made in 3 hours :)

Thanks for the feedback!

And these aren't bugs. Green objects aren't affected by rewind, so when they are destroyed, they stay destroyed. That works exactly as intended. And enemies don't have hitboxes (no matter what color the player is). I know it's not obvious, but that's just how it is.

Ahh, okay, I guess I just made the assumption that the red player dies when colliding with enemies because I collided with enemies just as they spawned bullets, sorry 😂